General
Saturation is now a permanent effect
- This means that it is no longer possible for hunger to be depleted
- The effect is instantly reapplied if not present
Added Kit Cycle Mode
- Can be toggled to off, on, and always on
- When respawning, players are switched to a random kit and gapple
- In double kits, both kits are randomly selected, and they cannot be the same
- Effectively, this means that every life is a new kit and gapple combination
- 5 seconds of instant health are also provided after respawning, so players have some time to reorganize their inventories
- Only functional in respawn game modes
Added ACE to the lobby
- He can be attacked, but he won't die
Gimmicks
Girlfriend Power
- Fixed issue where Girlfriend Power isn't replenished after respawning when set to on (not always on)