General
Respawning
- Risk Taker items are no longer repaired when respawning
- This is relevant since Copy can copy these items
Death
- Dying at the end of Time and Threshold games now properly disables certain kit effects as intended
Gimmicks
Random Effect
- Added an arrow power random effect
- Arrow Power +25%
Pig Partner
- Now has leather boots, meaning it can walk on powder snow
Divine Wind
Divine Wind Elytra
- Is now always replenished when respawning, even when wearing another piece of armor
When killing players by exploding and dying in Quota Mode, the number of kills gained is reduced by 1
- This works similarly to Threshold Mode
Copy
Fixed an issue where a copied Cherry Border breaks instantly