Game Modes
Added Quota Mode
- Players receive an Activation Ball which sets their respawn point
- The first player in the randomizer also starts the time when using their Activation Ball
- Players must meet a set score quota before time runs out
- Score is calculated as kill count minus death count
- Once time runs out, all players who failed to meet the quota are eliminated
- The game then advances to the next round, where remaining players must meet the quota again
- Scores are reset between rounds
- The timer becomes 30 seconds shorter each round, with a minimum duration of 30 seconds
- Players can respawn an infinite number of times until they're eliminated or the game ends
- The last player/team remaining wins
- If all players fail to meet the quota in a given round, the player/team with the highest score wins
Nocturnal
Activation particles now display as intended